Teleporter Conundrum

A way more simple system would be to save the NPC’s locations At Begin Play, Destroy them whenever they enter the trigger and respawn them at their original locations.

Whenever you start to create too much stuff in order to make your system work (in your case, wanting to create many volumes), you’re doing something wrong. Script is like a scientific theory: it needs to be simple and elegant. The least ad-hoc elements possible the better. :slight_smile: