Someone on the Reddit explained why the mechanic was implemented, and why the problem happened pretty well: https://www.reddit.com/r/oculus/comments/5x1pil/the_design_of_roborecalls_teleport/
Someone on the Reddit explained why the mechanic was implemented, and why the problem happened pretty well: https://www.reddit.com/r/oculus/comments/5x1pil/the_design_of_roborecalls_teleport/