Hi Astrotronic,
Thank you for your suggestions and actually taking the time to help me.
My goal is to create an area, where if one player reaches it, both players get teleported. The hard part is to get them to 2 different locations.
So I already tried to accomplish what I want with usual devices, but unfortunately they only allow you to teleport the agent that entered the mutator zone. You can’t affect the other player. That’s why I tried teleporting the players using a trigger. The idea was to send an event to a trigger whenever a player enters the mutator zone, which would then send an event to the teleporters. I think it actually kind of worked, but somehow it was very buggy and inconsistent.
I also read online how to get all the players in the map using Verse and do something with them and tried to get the players and teleport them, but I wasn’t able to teleport them to 2 locations. At this point I’m completely out of ideas. I started learning a little bit of Verse, because of this and it turns out it requires more knowledge than I thought it would.
Thank you again for your help and time I really appreciate it.