Knowledge Base: Tech Note: World Partition Spatially Loaded Actors are Always Loaded

This article was written by Ryan Bickell

Description:
World Partition Actors can be “promoted” to higher level cells (cells that cover a larger area than the set Grid Cell Size) of the grid hierarchy depending on their…

https://dev.epicgames.com/community/learning/knowledge-base/kjGB/unreal-engine-tech-note-world-partition-spatially-loaded-actors-are-always-loaded

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Hello Ryan,

I incurred in this issue and the link to the change is broken. Could you kindly link it again?

Thanks a lot