Knowledge Base: Tech Note: WinGDK PSO cache fix

Article written by Jon C.
Description: Games shipping on D3D12 generally need to include a PSO cache to ensure smooth framerate from the very beginning. However, due to an omission in the engine code, precompilation of …

https://dev.epicgames.com/community/learning/knowledge-base/Oaa8/unreal-engine-tech-note-wingdk-pso-cache-fix