I’m looking at these properties in the Class Defaults in blueprint editor, since in the main editor I don’t know how to see the properties of this HUD derived blueprint.
Something changes, I don’t know what, but now when I click the reset yellow arrow, it is working. It initialize correctly all properties. Before, when I was cliking the reset arrow, the array was reset to zero elements. Now, it resets to the correct number of elements and sets the correct type.
I don’t know what occurred since I don’t change the HUD code. I was working on something else.
Sorry for having taking your time. Thank you very much and have a nice day.
Dominique