Target (self) for a component?

The Blueprint Actor Component is not a Scene Component which is what Set World Transform requires as a target. (the text below the node title)

If you want to move the Actor the component is attached to you might use Set Actor Location like this:

Read carefully what the node needs as target just below the node title. Target: self works in the Get Owner node because the target is an Actor Component - exactly what the containing blueprint is.

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