Tappy Chicken score system for multiple maps?

Hi!

Ive just implemented a ‘best time’ and ‘best score’ counters which save in my game just like how its done in the Tappy chicken game.
My problem here is when using more levels, i know i can make more variables in the save game BP for each level but how can i check which map is loaded so those certain variables are used and saved?
Is there a way of creating a branch to check which level is loaded? as at the moment that’s the only way i could think of doing it.

Hopefully I’m clear on what i mean but if not give me a shout :smiley: any thoughts on how to do this would be cool :slight_smile:

Cheers,