Talks And Demos: Replication without Compromise

Network replication in Unreal Engine is an extremely powerful tool, but some key engine features don’t support replication out of the box. These feature gaps can limit the flexibility of your codebase and increase development complexity for a networked game. This programming deep dive will demonstrate how to replicate non-actors, hashed datasets, and user interface widgets, as well as how to solve common replication race conditions in the Core Framework. By the end you will have a better understand of how you might extend Unreal Engine to serve more complex problems.

https://dev.epicgames.com/community/learning/talks-and-demos/waWn/unreal-engine-replication-without-compromise

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