Taking Screenshots from CameraActors with FPS displayed

Hi BoBoMX, sorry for the late reply, and thanks for your answer.
My blueprint is already saving profiling data for each camera, and on those I can understand what FPS is for which camera if I open them through UnrealInsights.

What I’m looking for with this thread is that to have a more simplified view of performance directly put on the screenshot taken from each of my camera. For easy reference, instead of deep diving to profiling data using UnrealInsights.

So, what I need is to have screenshots from each camera on which stat FPS, stat GPU and may be some other performance measures are shown.

There is something called FScreenshotRequest. I’ll try to use it and see if it would capture performance data on the screenshot.
Thanks.