It’s possible, I did it about 2 days ago. It’s neither too hard, nor “easy money”. Yes, it’s possible to write a captured image from “SceneCaptureComponent2D” to the saving game slot, and loading this image back. But, as for me, better way would be, if you do an image with some sketch of your level. At least, I decided to choose this way. It has such advantages, as:
- using a statical image (brush material) much easier than headache with “SceneCaptureComponent2D”;
- you do not need to create any additional necessary components (like “Render target” and “Material” - they costs RAM);
- you do not need to control your “SceneCaptureComponent2D” camera (enabling it for the moment of saving, and disabling after save).
If someone need, I can try to record a little test video with this released idea.
By the way, I BPed it only by my hands, without using any plugins. Vanilla BP - nothing more.