TActorIterator Error

#ObjectIterator

Do you experience any change in behavior using ObjectIterator?

 for (TObjectIterator<AActor> ActorItr; ActorItr; ++ActorItr)
      {
          UE_LOG(GaussArchButtonHideFurniturePlugin, Log, TEXT("Found an actor! %s"), *ActorItr->GetName());
      }

Notice I added to your log to give you more info