We didn’t think that we will meet such a big difficulties with game packaging. But now we have noticed that some gamers encounter problems during installation.
When our game was small, it was just enough to simply use InnoSetup to create single install.exe file. But now, when our assets took 2,5 gigabytes it became a real problem. Even after zip, setup.exe was 1.1GB! On some computers it just lags for a minute or two before starting.
So we decided to make very small setup.exe and then just update the game after first launch with our “updater”. It wasn’t the best idea, because gamers didn’t like it. To many actions they say… (150 downloads of pre-alpha and just 7 installs)
At last, we made InnoSetup project that uploads .pak files without “updater” (it has free and very nice plugins that implement such kind of things). This way, user just need to select the installation folder. It works perfectly!
TWO WEEKS OF EXPERIMENTS!!! TWO WEEKS!!!
