synchronisation of custom events to collect actor

Hi ClockworkOcean
Thank you for taking the time to make me a Blueprint table. I still have a few questions:

  • Is it possible to calculate a delay, because delays depend on distance and the distance of manas is never the same. For the delay I use the distance divided by the speed of the object, should I multiply it by a Get world delta seconds?
  • The balloon and the manas each have their own custom event in BP_Balloon and BP_Mana. If I remove the time limits, I’ll call both of them with events Dispatcher?
  • I still have two For Each Loops that don’t use a TimeLine, should I modify them?
    I’ll make the changes and let you know the result.
    Thanks again for all your help and time.
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