Switching "show mouse cursor" from on to off loses focus in PIE window

Hello. I’ve been getting symptoms of this problem still. I’m wondering has this been fixed , I’m asking since this is a problem already reported a year ago. If this has been fixed , perhaps my isuse is different.

The workaround doesn’t seems to work on my case. I’m using a combination of C++ / Blueprint in a game mode where it’s possible to switch between FPS and RTS. For my specific case , after switching to RTS view , the first click on the ground would cause the game window to lose focus. But switching back to FPS (hide mouse ) and clicking once would lock the window back.