@Wes Bunn I’ve tried your solution but I have few questions:
First, why are you adding the movement vector from timeline to the result of vinterp. Isn’t it the final position?
Second, I tried a side view camera instead of a bird view. But, when the camera reaches the side angle it starts rotating in all kind of directions. How to fix that?
If you want to have a look at my blueprint setup, I can show it to you. But please help.
Thanks you.