Switching between character pawns by button press.

i have a couple questions about your pawn switching.
1: are you getting the wrong orientation for the character because your only seeking transform info and not rotation of the soon to be destroyed pawn?
2: can you not skip the teleport node in favor of grabbing world position?
3: can these character function be collapsed into a new blueprint function because i need to swap 4 characters

thanks for your help