Switching between character pawns by button press.

Sorry guys it was complete user error. I was switching pawns but putting all the pawn switching logic in the first pawn…big derp on my part. It’s not really an ideal way to handle what I am going for, so Im gonna see if there is some way to do it in the game blueprint instead of the characters. Here is what I came up with at the end…though after switching back and forth a **** load of times sometimes leaves the character at an odd orientation. Thx for the help :slight_smile:

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