Switching between character pawns by button press.

Hey all, Wondering if this is still being watched. I’m having some issues with this type of setup. Can someone walk through how they have it setup in their project if they have it working correctly? (i.e. unpossessing, destroying, and then spawning in the exact same place another actor and possessing it?) I can’t get the newly spawned actor to spawn in the same spot as the old actor.