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Where are you stuck? The media player in UE5 works exactly the same as in UE4.

  1. First you need to create a Media Player

    (Media Texture will be created automatically)
  2. Drag and drop the Media Texture in your User Widget
  3. Set a reference to the Media Player in the widget
  4. (Optional) Create a bunch of Media Source objects and point them to the right video sources
  5. Use the Button events to change the video sources of the Media Player variable

Point 4 is optional as the player has a bunch of methods that can directly open files or URLs