Switch between two sounds

ok, let me explain better

The variable is false, in the beginning of the game it will play the soud that is in false logic.

When you get close to the washing machines, it becomes true and plays the sound that is in true logic. But the variable now is set to true, you need to tell the engine to settle the variable to false, you can use a logic that when you are far away from the washing machines, the variable now becomes false.