SWidget::OnMouseButtonUp triggers only on double click

Hey Sean,

Thank you for you fast answer and my apologies for my delayed reaction, i was away.

I did try to suppress the viewport capture, but with no success:

UGameViewportClient* Viewport = GEngine->GameViewport;
Viewport->SetCaptureMouseOnClick(EMouseCaptureMode::NoCapture);

Is that the correct way to do this ?

Thanks

Cedric