I suppose that’s the case, and I admit that I’m not the most objective judge here because my hair stands on edge every time I hear the words “graphic standards” or “graphic improvements” or any other variation of the term. If you hadn’t noticed I couldn’t tell if TW3 had dynamic GI nor could I have noticed that Nier: Automata didn’t (I inferred it from it running at 60fps on the PS4) and I don’t see how Nier: Automata looks dated at all. In my mind the pursuit for the nextest and bestest graphics is what ultimately drives game budgets into insane figures and dooms games to repetitive, safe “AAA copy-paste trash” that big publishers are pushing out on a yearly basis, hence why I find every “revolutionary” graphic improvement such as dynamic GI as ultimately useless.