SVG Asset Importer

Thank you :slight_smile:

  1. SVG color information is only taken into account if the SVG is imported as rasterized rendering. For distance fields only the SVGs path information is used.
  2. I don’t know what you mean with non-square SVGs. The SVG paths are autoframed (scaled and moved) to completely fill a square texture object, but the SVG shapes/paths do not have to be squares themselves.