A new update is live for UE5.3 with a few changes:
v1.3 (live 13.09.23)
- Split the Puppet UI into a top and bottom section. This allows their position to stay constant relative to the Puppet if you move the camera.
- New card status that auto plays a card on draw and then draws a new card.
- Removed blank gameplay tag variables and Game Instance being passed as payloads in Events as such dummy variables are no longer needed in UE5.3.
- Removed unused TransferTag input from SpawnAndAddNewCard interface function.
- The Draw Card function now returns the drawn card as output.
- FIXED: Potential memory leak in “Access Targeting Class Lazy” in BP_Card.