[SUPPORT] Roguelike Deckbuilder Toolkit

A new update is live for UE5.1. Fixes a few bugs. Also includes a few tweaks and minor improvements:

v1.2.2 (live 22.01.23)

  • FIXED: FIXED: Playing in standalone crashes the game when opening node map (does not affect PIE or packaged projects).
  • FIXED: Sword puppet had collision profile set to Overlap instead of Pawn, causing card targeting not to work with it.
  • FIXED: Clicking on a card to drag it with no mana permanently disables the end turn button (until you click anywhere).
  • Simplified the stat cost use rule. It now only looks at the stat for that specific use rules and not other rules for the same card. This will also prevent use rule costs from multiplying for each use rule included.
  • Added Enhanced Input.
  • Event.Action.Draw is now again called when cards are visually drawn.
  • Defaulted all out attack to 99 mana (in practice only affects mana number color).
  • Parameterized card transfer frequency in card transfer component