[SUPPORT] Roguelike Deckbuilder Toolkit

Hi Knut,

Recently picked up the RLDB, it’s awesome and very impressive. Managed to follow the tutorials over on Youtube and get some of the stuff working that I wanted to. There is however an issue I am facing personally, not sure if other people would be interested in the answer or not?

So I am a 2D artist, and I would really like to make this game in 2D, it seems like there is the functionality there to replace the 3D puppet with maybe a 3D widget? Then maybe change the camera to Orthographic or something like that.

I have tried to do this, by duplicating the existing parent puppet, adding a 3D widget, pointing it to a widget I made that just holds a texture.

I then went in to DT_Minions_Hero and duplicated the warrior and changed the “puppet” to the new puppet I had made and removed the 3D figure and all animations in the datable.

When I play the game all the data appears like health ETC, however there is no visual, the widget doesn’t appear. Also I had some issues when trying to play the attack card, my assumption is that the Action Queue is expecting a model to animate and can’t find one?

So I wondered if you could give me some help/advice on getting a “2D sprite” or a paper 2D sprite something like that to be the visual instead of a 3D model.

As an extended topic if you have time, what communications would need to be made in order to call an animation/flip book call in order to animate taking damage, death, ETC.

Thanks

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