New update it out. This hotfix addresses a few issues in the initial release:
v1.01
- Fixed issue where card could be used while being exhausted or discarded if they were clicked quickly.
- Fixes issue where various event dispatchers would not unbind properly, creating a variety of issues.
- Fixes issue where getting multiple chest rewards in a row on the Node Map would cause artifact bonuses to multiply (related to issue 2 above)
- Fixed issue where cards in hand would glow even if they were not useable.
- Fixed issue where Final Blow would keep its previous mana cost reduction from another turn.
- Fixed an issue where AI Minions would lose their armor if using armor buffs two rounds in a row.