[SUPPORT] Roguelike Deckbuilder Toolkit

I don’t have any artefacts or starting artefacts and yet this is returning true, would you know why?

I did have this working; however, it stopped working; I think I figured out why, it was because I was using a loop and if there was more than one artefact in the array, there would be several outcomes. So when I was testing it as a solo artefact it was fine with the loop as soon as it was the 3rd one in the array I had issues.

I did this to solve it, however even though I never put anything in my starting artefact array this returns as true.

I am assuming the get artefacts from instance function that is being called here is just pulling “all” the artefacts in the DT_Artifacts table? It is the only reason I could think that this would return true if the array is empty?

However I tested this:

and it still returned as true even though I do not have that item in the array?

Any thoughts?

Thanks