I totally understand, I appreciate all the help with understanding this.
Ahhhh I see it now.
It is in the card player, under the components, I was looking in the status component its self, then when you said in the card player I was looking for a function that set the value as opposed to looking at the components on the card player. Totally blind and misunderstood.
So if I wanted to change this per character, could I cast to Card player and access the BP status and change the value, or could I access the status directly somehow in order to change it? (the same thing for the card draw?)
Or is there an easier way to do it and I am overthinking it? I’d like to change the mana gain for each character, when selecting the character to play as.
Thanks for the info on the shield situation I have managed to make it stay between turns now, I haven’t made a specific new artifact to do it just yet, but got broken shield to act as a trigger for keeping the shield.
I haven’t worked out how to do it with a card just yet? As I would only want to store it for X number of turns as opposed to forever.
I have also managed to get the no hand discard working as well with an artifact, again not sure how I would do it with a card?
If you have any thoughts or advice on how I could set a number of turns via a card to store shield/hand/mana, I would appreciate it. I’ll keep working on it as it should be do-able right?
Thanks again for the help.