If anyone reading this would like to do do an animated sprite, instead of making a sprite
Add a flip book variable and then in the character that you make add a flip book variable. Then when you are setting up the character instead of setting the sprite, set the flip book to a flip book animation. (You will need to have made a flip book animation before hand)
I now have my characters with a default flip book animation that they repeat over and over. (if you have a character that you don’t want to animate then simply add 1 frame to a flip book and set it the same way. It will work the same as just using a sprite)
I haven’t tested it yet, but I am going to be working on changing the flip book to an attack animation and back again when a card is played. In theory it is just a set on play and a set on end animation or at the end of the action.