Hi again,
I created a new artefact and a new status action, I gave the player the artefact on start and loaded the game. The icon appears as it would for owning the artefact, and it is the icon I set up; there are however 2 issues.
- The action is not doing what I would like it to do.
- It is not working.
So what I wanted the artefact to do is to give X extra mana per turn as I wanted a character to start with high mana as part of their character setup. (Ideally would like to be able to set mana per character as part of their stats)
The way I have done it so far it adds 1 Mana at the start and end of every turn, it creates an icon and the number just keeps going up and up and up. I didn’t want it to be a continual growth of like 1 then 2 then 3 then 4, ETC…just say 1 extra per turn.
Even though I have a buff icon and the numbers are going up ETC, the mana never goes above 3, I can’t find where the mana is set and or stored, and I am not sure if there is a MAX limit that has been set as a default?
I would also like to create an artefact that allows the player to store unused mana for the rest of combat (only) so know how the mana system works or where to adjust it would be great.
Also I would like to create a card and artefact that allows the player to store block instead of having it go away each turn, and also to allow the player to keep their current hand at the end of the turn. So could you help or point me where I need to look in order to control these aspects of the game play? I have looked through what I thought might be the obvious places, like the instance, the character its self, the BP_Status_Mana, BP_Status, ETC; but alas have not found any reference to it.
Through cards and artefacts -
Increase Mana (decrease mana)
Store Mana for combat.
Store Block for turn (and/ or) combat.
Retain the current player hand.
Many Thanks.