Hey,
I’ve implemented a lot of your menus so far, but I’m getting caught up trying to do one thing. In the lobby menu, when the map is changed (by the host – listen server), I want the connected clients to see the active map selected too. We’re using an Options Picker with the Selected Option Image. Only the server (isServer) can change the options picker.
Do you have any examples of how this should be implemented for multiplayer?
I’ve tried a number of different ways and many hours, but I haven’t been able to get it synced for the connected players. I included screenshots below of my latest attempt, but I’ve been through MANY other iterations with no success.
Any help you can provide is appreciated and I’m looking forward to hopefully getting this working.
When Map is Changed on Widget:
Lobby Player Controller
Widget Design:
Thanks,
Brian