Dear Nick,
I hope that your texturing question is solved with the latest release of reality capture
faster, out-of-core and supports custom UV maps too.
We will integrated FBX, its on the road map.
Dear Nick,
I hope that your texturing question is solved with the latest release of reality capture
faster, out-of-core and supports custom UV maps too.
We will integrated FBX, its on the road map.