[SUPPORT] AudioAnalyzer

Hello, I was able to build it after a few attempts and restarts, cleaning the Saved/Intermediate folders it built well, but the thing is, it’s building not from the first time of the project run, you have to close the project and open it again to build successfully.

Can you please help with some basic tutorial? For example: Take two music files to play .wav and add one Beat to Cube SCALE and another for Cube’s material OPACITY and lets them play, but the sound from those two .wav should be muted. Because the third music file is going to be the main game soundtrack. How can I do it, please? I can’t figure out yet with such simple demo. Thank you.