@kamrann
As far a I know, this is true for replicated function but not for BlueprintNativeEvent.
If you call the Super::MethodName_Implementation the BP implementation won’t be called only the C++ part.
thanks for your feedbacks
@kamrann
As far a I know, this is true for replicated function but not for BlueprintNativeEvent.
If you call the Super::MethodName_Implementation the BP implementation won’t be called only the C++ part.
thanks for your feedbacks