Suggestions for making modular roads

Yeah the number of varieties is pretty big, especially for up to 6 lanes… would probably take more VRAM too.
You can change the textures type to something that’s not lossy and 8bit (BC1 will only give you 5-6 bits each channel) and change the filter to “Nearest Neighbor” to clean up the edges (they’ll end up getting interpolated by your mask routine)…