@YuriNK I don’t appear to have phonemes, rather just a bunch of very specific morph targets. Is there any way to simplify them into more usable morphs within UE4 blueprints or does an external modeling software need to be used
@YuriNK I don’t appear to have phonemes, rather just a bunch of very specific morph targets. Is there any way to simplify them into more usable morphs within UE4 blueprints or does an external modeling software need to be used