Subtitles-based Lip Sync

Hi everyone, Yuri,
I do some test with the pluggin, it’s look like useful for me, but I have several questions.
I’m using WWise on my project, not the unreal audio engine and I wondered which was the functions you use relative to the sound source file. I already see that you detect the sound amplitude to reflect on the weight of the shapes, detecting the pauses and some timing correction, but is there other things ?
Do you think it could have an incompatibility with WWise system ?