That was good suggestion, but unfortunately it looks like migration isn’t an option either. There is some additional info in the crash report, but I am unsure if it is relevant to the core issue.
Assertion failed: Offset <= MaxOffset [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkData.h] [Line: 399]
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_SubstanceCore!USubstanceTexture2D::SerializeTexture2DMip() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceTexture2D.cpp:181]
UnrealEditor_SubstanceCore!USubstanceTexture2D::SerializeCurrent() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceTexture2D.cpp:117]
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_SubstanceCore!FAssetData::FastGetAsset() [D:\RocketSync\5.2.0-25360045+++UE5+Release-5.2\Working\Engine\Source\Runtime\CoreUObject\Public\AssetRegistry\AssetData.h:523]
UnrealEditor_SubstanceCore!USubstanceGraphInstance::GraphRequiresUpdate() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceGraphInstance.cpp:313]
UnrealEditor_SubstanceCore!Substance::Helpers::SubstancesRequireUpdate() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceCoreHelpers.cpp:3493]
UnrealEditor_SubstanceEditor!FSubstanceEditorModule::RebuildAlert() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceEditor\Private\SubstanceEditorModule.cpp:142]
UnrealEditor_SubstanceEditor!TBaseStaticDelegateInstance<void __cdecl(FString const &,bool),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\RocketSync\5.2.0-25360045+++UE5+Release-5.2\Working\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:658]
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll