Subscribing to creative_prop's DamagedEvent

I believe you would have to take the creative prop and align a prop manipulator device within it.
Then, you can do this:

@editable
Prop : prop_manipulator_device = prop_manipulator_device{}

OnBegin<override>()<suspends>:void=
   Prop.OnDamagedEvent.Subscribe(OnPropDamaged)

OnPropDamaged(:agent):void=
  Print("Prop Damaged"
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