Subdivision characters or assets

Hey there @Desktruktor! Welcome to the community! Using the mesh editing tools, you can subdivide static meshes with ease and decent customizability.

Though Unreal isn’t hyper specialized as a 3D art pipeline so it’s still recommended to use a third party application specialized in working with SKMs, as the skeletal mesh editor isn’t as robust, I would check in the mesh editing portion to see if there is a subdivision element: