Hey FraZack,
I’ve spent some time testing this in a clean project. Basically I set up 4 levels to stream in to my persistent level, and then set up a looping custom event to randomly load and unload the levels every couple of seconds to see if I could get my actors to move to 0,0,0. Unfortunately, I haven’t been able to reproduce it at this time.
Could you provide any more details regarding your setup that may be helpful? If you recreate a simplified version of your setup in a clean project you’re not seeing the repro either, correct?