Hello! I am just about to delve into control rig and am gathering reference to start learning from. We have a team of animators, riggers, developers and others who are all familiar with unreal and we have used a more traditional animation pipeline but want to see if we can make a control rig pipeline work for our studio.
Currently I am going to download the bungee man rig and also work with the meta human rigs for some retargeting tests and digging into how the bungee man rig was built. Then I found a free flipped normals control rig tutorial for stylized rigging. Any other recommendations or suggestions?