Actually, the first mechanic I wanted to use was to move certain objects from another level that will effect the current level. For instance, lets say the player is on the ground and needs to reach Platform A and needs another platform to get there. The player sees that there’s an opportunity to move Platform B. So, the player will switch to the level where Platform B is, move platform B in it’s spot, switch to the original level, then use Platform B to reach Platform A. After some testing, I got some of it to work using Persistent levels, but ran into the issue of the Player existing between both levels as well, as he’s receiving lighting from both levels. Is there anything that’ll help with cross level communication?