Are the made “in editor” or in c++?
if c++ then try adding BlueprintType to the definition like
USTRUCT(BlueprintType)
struct FArtifactStruct
{
}
Are the made “in editor” or in c++?
if c++ then try adding BlueprintType to the definition like
USTRUCT(BlueprintType)
struct FArtifactStruct
{
}