This solution works for me.
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Create a custom event with a timeline
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You can make the timeline length as long or short as you want
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Add nodes “SetThrottleInput(0.0)” and “SetHandbrakeInput(true)” to the “Update” execution pin of your timeline
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Add your exit logic to the “Finished” execution pin of your timeline
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Call this custom event on whenever exit input is pressed.
This way you can set the input and brake over a period of time before the vehicle is unpossessed
