Interact → cast to thirdpersoncharacter → get the value of firstaidpickup → branch (if firstaidpickup is less than 5) → (true-> set firstaidpickup+1 → destroy actor and return)
->false (return)
Interact → cast to thirdpersoncharacter → get the value of firstaidpickup → branch (if firstaidpickup is less than 5) → (true-> set firstaidpickup+1 → destroy actor and return)
->false (return)