Stop Countdown timer if the player dies during that time.

Thank you for the reply!

The current script is the blueprint exit point in which the player will enter when they wish to leave the level and end the game.

So on the box collision it will start the count down timer

And I am wanting to find a way that if the players health at any point reaches 0 in that time, it will stop. Just not sure how to do that, I thought having a timer by event to check if the players health has reached 0 every 0.5 seconds would do it. but not quite.