Steampunk Environment City UE

UPDATE: This week there has been a lot of work to do, I’ve been modeling modular parts of my environment such as windows, roofs, doors, pipes, buildings (low levels, second floors), etc and their respective implementation in UE. For now I assigned some basic materials just for visualize the level so probably the next weeks I’ll be doing some changes or adding more details to the textures, using decals or maybe vertex paint. For now, let me show you a picture of this week process:

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